Takeshi Hebikage
Posts : 615 Ryo : 22500
Ninja Info Card Chakra: (320/320)
| Subject: Hammer Arm - Sacred Forge Upgrade Sun Jun 10, 2012 5:45 am | |
| Name: Hamar Handlegg (Hammer Arm) Type: Bracer Quantity: One Description: A leather bracer made specifically for Skar Dovakiin so that it would cover the area of his forearm from wrist to elbow. Imprinted with the holy symbol of the Thunder God Thor's Mjolnir hammer it will always serve as a reminder of the man who made it and its place of origin. Abilities: - Tornado Fist:
Name: Tornado Fist Canon/Custom: Custom Rank: B Type: Ninjutsu Element: Fuuton Distance: Touch Description: Rather than hand seals the user charges chakra into their arms by rotating them in a circle for as long as they would normally charge a B rank jutsu. After charging the user's fist has a rapidly spinning funnel of wind that extends from down near the user's elbow to right around their knuckles are. This mini tornado is the offensive part of the technique, if it comes into contact with someone's exposed skin it has the level of power to cause lacerations one to two inches deep depending on how close the target gets. The main ability of this technique is pushing the opponent back from you, this is accomplished by doing a normal punch or just almost landing a strike. When the user gets within six inches of their intended target they can choose to release the tornado, the effect being that whatever was in front of that tornado in a 100 degree angles is blown backwards fifty feet along with receiving one inch deep cuts. Things bolted to the ground or that have deep roots (like trees and bushes) are not moved and things over 300 pounds are unaffected by the push back but still receive the lacerations unless they are tougher than iron. This technique has a variation called the double tornado fist, as the name suggests it creates two cyclones (one on each wrist), this can only be done if both arms are charged up at the start, doing this costs and additional 20 chakra. The cyclones can last up to three posts before fading away or being stopped early by it being released. 7 post cool down. - As an ability of the item this ability is able to be used once per topic and costs no chakra but there is still a one post charge up where you must state you are preparing the jutsu as stated in its description (spinning of the worn arm) The double fist variant is still available at the cost of 20 chakra when the ability is used.
Durability: Treated with Takeshi's personal metal chakra rather than an average Kinzoku smith this bracer while still flexible like leather has hardness equivalent to titanium making it perfect for guarding against materials up to the same degree while not doing much against a stronger substance. History: Crafted in his private forge, the hammer arm bracer was created with the sole intention of being worn by the Tsurukage, Skar Dovakiin. Knowing his ally was a master of using his body for physical combat it only made sense that in the annual exchange of gifts between the villages Takeshi would give something that complimented that greatly. So with the use of many taijutsu master's adding their own chakra's while he reinforced the materials with his own the Hamar Handlegg came into being, marked with the symbol of Mjolnir to forever remind the hidden vine of those who support the fight against their enemies. Appearance:NEW CODE - Code:
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[center][img]http://img718.imageshack.us/img718/2189/armortemplate.png[/img][/center]
[size=18][color=#2c614a][font=georgia]Name:[/font][/color][/size] Hamar Handlegg (Hammer Arm)
[size=18][color=#2c614a][font=georgia]Type:[/font][/color][/size] Bracer
[size=18][color=#2c614a][font=georgia]Quantity:[/font][/color][/size] One
[size=18][color=#2c614a][font=georgia]Description:[/font][/color][/size] A leather bracer made specifically for Skar Dovakiin so that it would cover the area of his forearm from wrist to elbow. Imprinted with the holy symbol of the Thunder God Thor's Mjolnir hammer it will always serve as a reminder of the man who made it and its place of origin.
[size=18][color=#2c614a][font=georgia]Abilities:[/font][/color][/size]
[spoiler=Tornado Fist][size=18][color=#00c0ff][font=Georgia]Name:[/font][/color][/size] Tornado Fist [size=18][color=#00c0ff][font=Georgia]Canon/Custom:[/font][/color][/size] Custom [size=18][color=#00c0ff][font=Georgia]Rank:[/font][/color][/size] B [size=18][color=#00c0ff][font=Georgia]Type:[/font][/color][/size] Ninjutsu [size=18][color=#00c0ff][font=Georgia]Element:[/font][/color][/size] Fuuton [size=18][color=#00c0ff][font=Georgia]Distance:[/font][/color][/size] Touch [size=18][color=#00c0ff][font=Georgia]Description:[/font][/color][/size] Rather than hand seals the user charges chakra into their arms by rotating them in a circle for as long as they would normally charge a B rank jutsu. After charging the user's fist has a rapidly spinning funnel of wind that extends from down near the user's elbow to right around their knuckles are. This mini tornado is the offensive part of the technique, if it comes into contact with someone's exposed skin it has the level of power to cause lacerations one to two inches deep depending on how close the target gets. The main ability of this technique is pushing the opponent back from you, this is accomplished by doing a normal punch or just almost landing a strike. When the user gets within six inches of their intended target they can choose to release the tornado, the effect being that whatever was in front of that tornado in a 100 degree angles is blown backwards fifty feet along with receiving one inch deep cuts. Things bolted to the ground or that have deep roots (like trees and bushes) are not moved and things over 300 pounds are unaffected by the push back but still receive the lacerations unless they are tougher than iron. This technique has a variation called the double tornado fist, as the name suggests it creates two cyclones (one on each wrist), this can only be done if both arms are charged up at the start, doing this costs and additional 20 chakra. The cyclones can last up to three posts before fading away or being stopped early by it being released. 7 post cool down.
[center][img]http://i40.servimg.com/u/f40/15/00/05/96/tornad10.jpg[/img][/center]
[list][*] As an ability of the item this ability is able to be used once per topic and costs no chakra but there is still a one post charge up where you must state you are preparing the jutsu as stated in its description (spinning of the worn arm). The double fist variant is still available at the cost of 20 chakra when the ability is used.[/list][/spoiler]
[size=18][color=#2c614a][font=georgia]Durability:[/font][/color][/size] Treated with Takeshi's personal metal chakra rather than an average Kinzoku smith this bracer while still flexible like leather has hardness equivalent to titanium making it perfect for guarding against materials up to the same degree while not doing much against a stronger substance.
[size=18][color=#2c614a][font=georgia]History:[/font][/color][/size] Crafted in his private forge, the hammer arm bracer was created with the sole intention of being worn by the Tsurukage, Skar Dovakiin. Knowing his ally was a master of using his body for physical combat it only made sense that in the annual exchange of gifts between the villages Takeshi would give something that complimented that greatly. So with the use of many taijutsu master's adding their own chakra's while he reinforced the materials with his own the Hamar Handlegg came into being, marked with the symbol of Mjolnir to forever remind the hidden vine of those who support the fight against their enemies.
[size=18][color=#2c614a][font=georgia]Appearance:[/font][/color][/size]
[center][img]http://i40.servimg.com/u/f40/15/00/05/96/mjolni10.jpg[/img][/center] - Sacred Forge:
Name: Art of the Smith: The Sacred Forge Canon/Custom: Custom Rank: B Type: Ninjutsu / Fuuinjutsu Element: n/a Distance: Touch Description: No Seals; The user places their hands on the ground and creates a golden symbol on the ground that stretches out ten feet in every direction from the center, the user is about a foot away from the center when they cast it. From this symbol rises a golden orb with a rainbow of metallic colors running through it's center, this orb is known as the sacred forge in myths and folk tales through the heat country. At this point the caster is able to take a weapon or item that has no previous abilities that were not granted by this jutsu and slide it into the orb and place a jutsu within their list into the very molecules of the item, the orb acts as a void of space so when something is placed inside it it seems to disappear into another realm. Placing a jutsu inside a weapon takes two rounds and while doing this the caster is unable to move from his spot with his hands and the weapon/item inside the orb so this while possible to be used in battle is not recommended unless you have someone else to cover you. After a jutsu has been placed inside a weapon it doesnt cost chakra to perform but it is limited to a certain number of uses per topic as described further on. To place a jutsu inside a weapon the user must release the chakra that they would normally have used to cast it, this chakra is taken straight from their personal chakra pool once again as if it had just been used. The chakra binds itself to the weapon/item's atoms and becomes one with them for eternity. IN addition ONE other person can place their hands inside the orb per use of the jutsu and add their own jutsu into the item as well at the cost of the chakra for the jutsu from their personal pool of chakra. After the jutsu is over the weapon is forever able to cast that jutsu a certain number of times per topic based on it's rank as well as how many times per topic it can be used as shown below: Rank | Max Times Per Topic | Price Per Use Per Topic | E | 6 | 1.5x Jutsu Price | D | 5 | 1.5x Jutsu Price | C | 5 | 2x Jutsu Price | B | 3 | 2x Jutsu Price | A | 2 | 3x Jutsu Price | S | 1 | 3x Jutsu Price |
The Sacred Forge This is here for technical reasons even though it is implied. After a weapon has had a jutsu placed inside it it is to be registered so it can be officially priced and approved. The base weapon would not be included in the price so long as the forger had provided that material before hand IC as something they purchased in the OOC weapon shops. (meaning if someone purchased two blocks of steel and made a katana from it then sealed jutsu inside it would not need to be added into the new price after a jutsu is placed in it since they already own the item IC.) However at that point is it the responsibility of the member to provide the proper information for the staff member to price it this includes the following; - The FULL description of the jutsu(s) placed inside the weapon and/or item
- The proper price at which that technique was approved, if the jutsu does not have an offical price due to special circumstances then this information is to be provided so the staff member can price that technique
- The multiplier for that level of jutsu as is listed above in this technique in the table
- The member IS allowed to do the math themselves if they so choose however the staff is advised to double check this just a precaution, I doubt anyone will be dishonest but we all forget to carry the one every now and then.
NOTE: If jutsu have a basic limitation of usage within their own descriptions then they must be followed. For example body flicker is a once per topic technique thus the max times it could be sealed into a weapon is ONE regardless of it's rank limitations of this jutsu.
Original Price (as recorded from transferred site): 7000 ryo Multiplyer for B rank Jutsu: 200% original price/per charge per topic Charges: 1 Final Price: 14000 ryo As stated in the technique the price is now to be double checked (just to be safe even though this is elementary level stuff). After that it will be completely approved and able to be used outside the initial gift topic. | |
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